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XML loader: loading and parsing “recipes.xml” failedĮxception: No item/blocks with name ‘gunPistol’ existing.” At launch I get a red error that states, “ERR. I will continue testing the mod well to upload a final patch that fixes everything that I can fix And the 45 revolver that is not enabled, for that you have to open the “recipes” of the mod, search for “gun9mmrevolver”, you will find two, the second is renamed to “gun45revolver” and that would be it. With that you fix the weapon skin and its icon.Īlso another thing that I found is that in that same folder there is a “38 scramble”, however that is useless, since it is not described in the xml, nor does it have the skin. Then you go to the folder “\ UIAtlases \ ItemIconAtlas” there you will see an “ak74.png”, you rename it equal to “ak101”. I don’t know what to tell you about the M1-9 Carbine, I have to check the xml, let’s see what’s wrong, I’m not very skilled at thisġ- As for “ak101”, it’s easy, you must go to the mod folder, in “Resources” there should be a file called “ak74.unit圓d”, you just rename it to “ak101”. At least in my case I saw that the mods of anything had cost 0, after putting that file it was fixed. In the same mod topic on the forum, another user posted an “item.modifiers” that fixes some bugs. Yes, I didn’t test them before editing but I did correct some details.
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